Dukes of Hazzard

 


Tonight, On The Dukes:
Phoney Fortune Tellers Are Out To FlimFlam Hazzard; And The Town's In A Tizzy!



Basic Premise:

     The basic premise of the show was this: the Duke boys had this ultimate, kick-ass car called the General Lee. Yeah, they named their car. Anyway, they liked to speed and run moonshine and stuff, something the local bigwig, Boss Hogg, didn't like. So ol' Boss gets his sheriff, Rosco, to chase the Dukes like crazy, all day every day. This made for at least one or two car chases and/or car jumps per episode, which was always cool.


     Now, Boss Hogg didn't stop there. He wanted the Dukes run out of town 'cause they were always foiling his diabolical plots. Plus he didn't like Uncle Jesse very much due to a long-time rivalry between the two. So ol' Boss Hogg tried like crazy to acquire the deed to Uncle Jesse's farm, but always lost in the end. To make things worse, Bo and Luke were on probation for running moonshine and, consequently, couldn't carry guns. So they had to use bows and arrows all the time. I can't think of a better way to blow up an outhouse, though! Fast cars, women, booze, and fun all wrapped up into one 60-minute episode per week. Yeehah!


     The show aired Friday nights at 8 o'clock on CBS for about 6 years, from January 26th, 1979 to February 8th, 1985. Tom Wopat and John Schneider left for the 1982-1983 season, due to royalties disputes, and were replaced by two look alike cousins named "Coy" and "Vance." On the show, they said Bo and Luke went to race cars professionally and the "Lame Dukes" came by to give Uncle Jesse and Cousin Daisy a hand on the farm. Coy and Vance only lasted for a season, thank God, due to such poor ratings that the very next season the producers caved and Bo and Luke came back. At least they kept the General running while Bo and Luke were gone.



 
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